Wednesday, June 3, 2009

WCF Basics

What is WCF?


WCF is a unification technology, which unites the following technologies:-

• NET remoting

• MSMQ

• Web services

• COM+.





The above terminologies are the core on which SOA stands. Every service must expose one or more ends by which the service can be available to the client. End consists of three important things where, what and how:-

• Contract (What)

Contract is an agreement between two or more parties. It defines the protocol how client should communicate with your service. Technically, it describes parameters and return values for a method.

• Address (Where)

An Address indicates where we can find this service. Address is a URL, which points to the location of the service.

• Binding (How)

Bindings determine how this end can be accessed. It determines how communications is done. For instance, you expose your service, which can be accessed using SOAP over HTTP or BINARY over TCP. So for each of these communications medium two bindings will be created.


The Important Principles of SOA?


WCF is based on SOA. SOA is based on four important concepts:-

• Boundaries are well defined

In SOA, everything is formalized. The client who is consuming the service does not need to know how the implementation of the service is done. If you look at some old methodologies of communication like DCOM. Any changes at server level the client also has to change. Therefore, the server and client implementation was so much bound that changes need to be done at all places. In SOA, the rule is if you do enhancement you do not need to change anything at the client. SOA based application only understands that there is an end point, contract, and bindings.

Note: - Just to clarify shortly about end point and contract. Any SOA service is exposed through an end point. End point defines three important aspects What, Where and How.


• Services evolve

Change is the law of nature and services will evolve. In SOA, services can be versioned and you can host those services in new ends. For instance, you have a service called as “Search Tickets (Ticket Number) “which gives details based on Ticket Number and its exposed on end point “ep1”. Tomorrow you want make your Search Tickets service more useful by also providing an extra option of allowing him to search by passenger name. Therefore, you just declare a new end “ep2” with service “Search Tickets (Ticket Number, Passenger Name)”. So the client who is consuming the service at end ep1 continues and at the other end, we have evolved our service by adding new ends ep2.

• Services share only schemas and contracts

Services use Schemas to represent data and contracts to understand behavior. They do not use language dependent types or classes in order to understand data and behavior. XML is used to define schemas and contracts. Due to this, there is not heavy coupling between environments.

• Service compatibility is policy based

Policy describes the capabilities of the system. Depending on policies, the service can degrade to match the service for the client. For instance your service needs to be hosted for two types of client one which uses Remoting as the communication methodology while other client uses DCOM. An ideal SOA service can cater to both of them according to there communication policies.